Tags: business

Hey Everybody,

So now we're closing in on the end of 2019 and it's been a very pretty busy year.
Here are some of the highlights:

  • Publishing
    • Published Prismatic Maze on PC and Mac
    • Published 13 regular/major updates
    • Sold (almost) enough on Steam to get a minimum-payout check
  • Content Updates
    • Added tile color variations with cloud fractals
    • Added score-keeping with completed maps, steps taken and time spent
    • Advance time during PLAY 
    • Added monsters, player death and recovery
    • Added darkness and lights
    • Added consumable items and active effects
    • Added coins and item merchant
    • Added butterfly easter egg for Stella :D
    • Added in-game update notes
    • Added Christmas easter egg & landmarks
  • Back-End Improvements
    • Stability and performance bug fixes
    • Redesigned menus to support a range of resolutions
    • Added Telemetry
    • Redesigned for Localization and added support for Bulgarian, Latvian & German localization
    • Build Cloud Build Pipeline
  • Web Presence Improvements

We learned a lot, we made a lot of progress, we put out a product and made a bunch of updates and improvements, we sold our art & we had a lot of fun!

We also have a lot of room for improvement in a ton of areas - something to work on in 2020 :)

Thank you all for your kindness and support. 
Wishing you all the best.


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