Prismatic Maze - First Week Update
First content update!
This update changes presentation of items in the Stage Select menu, splitting items you've acquired into Tools & Storage. Tools include Magnifying Glass & Microscope so far, both of which change the way you see maps being created when they're growing.. Storage includes items used as Ingredients for new maps - sizes, seeds, time, etc...
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The update disables click-to-move pathfinder, which was on by default. This functionality will be unlocked by items in the near future. It was originally meant to mitigate frustration with backtracking, but I think we can make much better use of the mechanic. Having it always on makes short path traversal less enjoyable.
A few days ago, we put out some bug fixes early and included Auto-Save with those. This prevents losing progress when you close the game without saving after finishing a maze.
More to come next week :)
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20190405
* update Stage Select & Creating New Maze menus to split game inventory into Storage & Tools
* show tools on Creating New Maze menu
* show blueprint of current map on Creating New Maze menu
* disable click-to-move (will be unlocked via items in near future)
For more info about the bug fixes, see patch notes from the update earlier this week.



